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Info_Mac IV CD-ROM (Pacific HiTech Inc.)(August 1994).iso
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MSG Demo 1.4.source Folder
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Demo ƒ
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Wipes ƒ
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SlideWipe.c
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1994-04-19
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/**********************************************************************\
File: SlideWipe.c
Purpose: Graphic effect from offscreen bitmap to main window (on
screen). See comments below for more description.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program in a file named "GNU General Public License".
If not, write to the Free Software Foundation, 675 Mass Ave,
Cambridge, MA 02139, USA.
\**********************************************************************/
#include "timing.h"
#define CorrectTime 1
#define theWindowWidth (boundsRect.right-boundsRect.left)
#define theWindowHeight (boundsRect.bottom-boundsRect.top)
pascal short SlideWipe(GrafPtr sourceGrafPtr, GrafPtr destGrafPtr, Rect boundsRect);
/* Split the screen into 10 sections, then scroll each section left or right
(alternating), starting with the top section and working towards the bottom. */
pascal short SlideWipe(GrafPtr sourceGrafPtr, GrafPtr destGrafPtr, Rect boundsRect)
{
int x, y;
Rect theRect, dest;
Rect scrollsource;
int direction;
int BoxSize, StripSize;
BoxSize=theWindowWidth/25;
StripSize=theWindowHeight/10;
direction = 0;
for(y = 0; y < theWindowHeight; y += StripSize)
{
scrollsource = boundsRect;
scrollsource.top+=y;
scrollsource.bottom = scrollsource.top + StripSize;
dest = scrollsource;
theRect.top = boundsRect.top + y;
theRect.bottom = theRect.top + StripSize;
if(direction == 0)
{
dest.right = dest.left + BoxSize;
theRect.left = boundsRect.right-BoxSize;
theRect.right = boundsRect.right;
for(x = boundsRect.right - BoxSize; x >= boundsRect.left; x -= BoxSize)
{
StartTiming();
theRect.left = x;
ScrollTheRect(&scrollsource, BoxSize, 0, 0L);
CopyBits(&(sourceGrafPtr->portBits), &(destGrafPtr->portBits),
&theRect, &dest, 0, 0L);
theRect.right = x;
TimeCorrection(CorrectTime);
}
CopyBits(&(sourceGrafPtr->portBits), &(destGrafPtr->portBits),
&scrollsource, &scrollsource, 0, 0L);
}
else
{
dest.left = dest.right - BoxSize;
theRect.left = boundsRect.left;
theRect.right = theRect.left + BoxSize;
for(x = boundsRect.left+BoxSize; x <= boundsRect.right; x += BoxSize)
{
StartTiming();
theRect.right = x;
ScrollTheRect(&scrollsource, -BoxSize, 0, 0L);
CopyBits(&(sourceGrafPtr->portBits), &(destGrafPtr->portBits),
&theRect, &dest, 0, 0L);
theRect.left = x;
TimeCorrection(CorrectTime);
}
CopyBits(&(sourceGrafPtr->portBits), &(destGrafPtr->portBits),
&scrollsource, &scrollsource, 0, 0L);
}
direction = 1 - direction;
}
return 0;
}